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Shadowgate 64: Trials of the Four Towers : ウィキペディア英語版 | Shadowgate 64: Trials of the Four Towers
''Shadowgate 64: Trials of the Four Towers'' is a 1999 adventure game for the Nintendo 64 developed by Infinite Ventures and published by Kemco. It's a sequel to ''Shadowgate''. ==Gameplay==
''Shadowgate 64'' has the same first-person view of the first game, though this time the static screens of the original were replaced by full 3D roaming similar to that of the first-person shooters. Despite the graphical changes, the core game is similar: the game relies mostly on solving puzzles and riddles rather than fighting enemies. The warden and dwarf-like guards are the only enemies to be found, and they have to be avoided. There are many instances in which Del can die, such as a fall from a moderate height or dropping into deep water. The player must find ways around everything through interaction with the environment. Unlike the extensive menu-based actions of the first game, ''Shadowgate 64'' simplifies most of this actions down to two buttons: one acts as a generic action command, while the other serves to use items.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Shadowgate 64: Trials of the Four Towers」の詳細全文を読む
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